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    • Hello,
      We've checked this out and probably you meant something like that? Also, next action - attack should work only on creatures (monsters) and not on players if ofc skill has a function like next action - attack?
    • hello I'd just like to make a little suggestion about skills (like L2OFF) on the example of a dagger character! when I press the mortal blow skill and I am pressed ctrl at the same time, the character should not do damage with a dagger after performing the skill. this should only happen when I am pressed ctrl! It should also work if I make a macro typing / useskillforce mortal blow, which is like having clrl pressed all the time! only in the l2j*** project it worked (like L2OFF) and in any other java project it doesn't work properly! I think I explained what I mean well and my suggestion will be accepted successfully 
    • CORRECTIONS CORRECTED - Soul Crystal absorb type for Raid boss: Roaring Skylancer, Beast Lord Behemoth. CORRECTED - Soul Crystal absorb chance for: Last Hit, One Party Member Random, Full Party. CORRECTED - Heine teleport: Field of Silence. CORRECTED - Tanor Canyon spawn point, and one monster group that was too close was moved. CORRECTED - Ice Queen's Castle Location Added missing Minions. Added missing Drop for group leaders and minions. Added missing Drop and Skills for RB "Captain of the Ice Queen's Royal Guard". Reworked Statistics RB "Captain of the Ice Queen's Royal Guard". Fixed Height for Monster "Freya's Servant" and NPC "Freya's Steward". CORRECTED - Random Quest Item drop for Quests (In Party): Seductive Whispers, A Game Of Cards, In Search of Dimensional Fragments, The Zero Hour, Hunt of the Golden Ram Mercenary Force, Warehouse Keepers Pastime.  Guardians of the holy grail CORRECTED - Number of  treasure chests near Eihalder von Hellmann. CORRECTED  - Tanor Canyon spawn point. CORRECTED  - Spawns on Abandoned Camp and Orc Barracks. CORRECTED  - Spawns near Oren. ADDONS ADDED - Missing Quest: „Kamael: A window to the Future.“ ADDED  - AI for Swamp Of Screams Monsters. Now mobs have a chance to go for help when they have 50% HP or less (Like L2OFF). ADDED  - AI for Orc Barracks Monsters. Now mobs have a chance to go for help when they have 50% HP or less (Like L2OFF). ADDED  - AI for Abandoned Camp Monsters. Now mobs have a chance to go for help when they have 50% HP or less (Like L2OFF). ADDED  - AI for Plains of Dion - Monsters "Lizardman". Now when mob is under attack it has a chance to go for help from other monsters around (Like L2OFF). ADDED  - AI for Quest Monster: Cats Eye Bandit (Like L2OFF). ADDED  - AI for Monster Timak Orc Overlord. Now uses "Ultimate Buff" when HP is 50% or lower (Like L2OFF). ADDED  - AI for Monster Timak Orc Troop Leader. Now spawns minions when got hit by player (Like L2OFF). ADDED  - Missing Hot Springs NPC "Yeti" (Near Master Chef Donath). OPTIMIZATION INCREASED - Interval of sending packets for: Attack follow and Follow. Also, added a config for this. REWORKED - Frozen Labyrinth: Changed Spawns/Groups. Changed Mobs Social Aggression. Fixed Walk Speed. Collision Height (Yeti). BUG FIXES FIXED - Bug with leveling Soul Crystals in Party, now player must be in Party Range. FIXED - Bug with get Quest Items in Party, now player must be in Party Range. FIXED - Issue with Anchor/Paralyze, when character got anchor can't attack when debuff ends, must move and then attack, now this will work normally. FIXED - Apella Sets Debuffs (Like L2OFF). FIXED - Problem with lost window before "start test" in quest: Get A Pet. FIXED -  Crest of dusk and Crest of dawn functions, now when Win DAWN we will see Dawn Flags near Catacombs and Necropolis, if Win DUSK then Dusk Flags (Like L2OFF). FIXED - Pets Exp system. (Like L2OFF). FIXED - Strider Quest "Little Wings Big Adventure" fully reworked (Like L2OFF). FIXED - Blue / deep blue monsters Drop/Spoil chance (Like L2OFF). FIXED - Scroll of Escape and /unstuck for class race forbidden (Elf and Dark Elf zones). FIXED  - Skill: Lure. Now it takes just one monster. FIXED  - Skills: Dark Vortex, Wind Vortex, Fire Vortex, Light Vortex, Ice Vortex - damage after successful debuff. Enemy gets full damage on first casting, not second like it was before (Like L2OFF).
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