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L2jOrion Updates

Showing topics in Updates posted in for the last 365 days.

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  2. Vilmis

    Changeset #20

    Bug fixes FIXED - Skill: Backstab heading bug on just spawned creature (it was bugged only for creatures-monsters). CORRECTED - Heroes Clan Reputation points on the new period of Olympiad. FIXED - Skill enchanter bug. In short, different max level of the same skill did not work for all classes and you couldn't enchant skill. FIXED - Olympiad's dual box config. It did not work with new Olympiad engine before. Optimization RE-WORKED - Movement in some engines and removed unnecessary imports. CORRECTED - Skill type imports. A part of code was in wrong place which came from Daddy's DNA - L2jserver (basic platform). CLEANED - A lot of unnecessary code which left from older updates. RE-WORKED - Skills enchanting system. Addons ADDED - New vote reward for L2Top.Gr ADDED - New vote reward for L2Top.Online ADDED - A table to database which gives an item immediately to player without character restart. You just need to do the rest job from donate system (website).
  3. Vilmis

    Changeset #19

    ADDED - New Olympiad engine. CORRECTED - All skills which have a type: SPOIL. Now it works like L2 official. RE-WORKED - All AI types for better working/performance. UPDATED - Doors engine and fixed some small mistakes. UPDATED - Geo-engine and improved working/performance. RE-WORKED - Unnecessary code clean up, some old code corrections and whole code re-format for better working/performance.
  4. Vilmis

    Changeset #18

    ADDED - Missing teleport Dawn/Dusk from Oracle to Dimensional Rift. (Based on Lineage 2 Interlude Official information) ADDED - Missing npcs to Fortress of the Dead and Wild Beast Reserve clan halls. CORRECTED - Seven Signs, now you can do a teleport by closest town region. (Based on Lineage 2 Interlude Official information) CORRECTED - After teleportation to Catacomb and Necropolis now your spawn is on surface. You need swim to the underground. (Based on Lineage 2 Interlude Official information) ADDED - New Zones engine system. CORRECTED - Quest: Repent Your Sins. (Based on Lineage 2 Interlude Official information) ADDED - New Doors engine which works much better with geo-engine. CORRECTED - Casting and attacking system to more similar like Lineage 2 official. If i missed something, please let me know. UPDATED - Shift+click function for players. ADDED - New engine of map regions. UPDATED - All skills formula of chance to more closer like Official. RE-WORKED - Admin's command npc id/name + go to (//list_spawns) and from now on you can use any id of creature + all bosses included. UPDATED - Admin's menu htm files. UPDATED - Client Flood protection system. Also, added possibility turn it off. RE-WORKED - Castle system and added some missing functions to Castle Chamberlain.
  5. Vilmis

    Changeset #17

    ADDED - Custom config for market . From now on you can add any item like a currency (unlimited). ADDED - Premium buff time multiplier. ADDED - Random enchanted items to drop list. Possible add enchanted items with min and max options. CORRECTED - Walking speed. Some creatures had wrong speed. (Based on Lineage 2 Interlude Official information) CORRECTED - All pets skills, some of them were generating aggro what is wrong. (Based on Lineage 2 Interlude Official information) CORRECTED - Skill: Break Duress, it must remove effect of Root, not only Slow. (Based on Lineage 2 Interlude Official information) CORRECTED - Skills: Noblesse Blessing and Salvation. They can not work together. (Based on Lineage 2 Interlude Official information) REWORKED - Buylist system. and fixed some small issues. FIXED - Devastated Castle issue https://www.l2jorion.com/index.php?/topic/79-devasted-casle-bug-with-buylist/ FIXED - Castle's doors bug. All doors must be attackable for all players on the siege progress and not only for castle's attackers. (Based on Lineage 2 Interlude Official information) FIXED - Pet's bug. If pet gets a stun he doesn't come back to owner when stun is gone. Now it comes back. FIXED - From now on all pets can get herbs and if player has summoned the pet the time of herbs is dividing. (Based on Lineage 2 Interlude Official information) FIXED - Soul Crystals levelling up. Before it did not work correctly and now it works like L2OFF. FIXED - Skill: EarthQuake. It did not work in the Olympiad before the match. Now works. FIXED - Alliance ketra/varka quest. It shouldn't remove an alliance level on quest abortion. ADDED - A new geo-data to some regions to fix some issues. (https://www.l2jorion.com/index.php?/files/file/9-geodata/) CORRECTED - SP and EXP, some creatures had wrong SP and EXP numbers. (Based on Lineage 2 Interlude Official information) CORRECTED - SKill: Corpse Burst. Before skill's explosion didn't do a damage for creatures around and now it does. CORRECTED - SKill: Frost Bolt. Before it worked like a de-buff, but also it must does a damage for target. (Based on Lineage 2 Interlude Official information) RE-WORKED - Resurrection system and fixed 2 bugs on siege. 1. If attacker clan has a siege flag - they can use a resurrection for a clan members. 2. If defender clan has a control crystal - they can use a resurrection for clan members. (Based on Lineage 2 Interlude Official information) RE-WORKED - All grand bosses instances and fixed some small issues. (Based on Lineage 2 Interlude Official information) RE-WORKED - The Raid Boss: Ice Fairy Sirra. (Based on Lineage 2 Interlude Official information) ADDED - A new config for special teleport. From now on you can to choose which item you want to use for teleportation (Config inside PowerPack.ini). Also, you need to change a text inside htm file β€žgotoβ€œ -> β€žcustom_gotoβ€œ. ADDED - A new config to Premium Account System for Seal stones rates. RE-WORKED - All core platform and increased performance. Faster loading and less CPU usage.
  6. Vilmis

    Changeset #16

    RE-WORKED - Buffer and improved system. From now on all buffs in one place. Possible save your buffs as scheme. Added more nice features. Available to check on the test server. RE-WORKED - Market and improved system - added special command: .market, added special configurations to pack side, possible sell augmented items, money sending directly to inventory (offline player included), email notifications (in game), search system, latest items and etc (Pictures). UPDATED - Community Board and fixed some menus which weren't work correctly before: all search systems, paging, clan management, clan mail, region menu, favorites menu and etc. UPDATED - siege system to make this work better. UPDATED - boss: Benom (siege boss), fixed some small issues and added missing drop. CLEAN UP - imports/unused codes and configs for better performance. FIXED - Can not see target bug for doors. After a new geo-engine installing this had a small mistake which is fixed now.
  7. Vilmis

    Changeset #15

    UPDATED - MaxDriftRange and MaxRespawnRange functions for better geo-data checking and it doesn't allow walk or be re-spawned to wall on bigger range. FIXED - character heading. From now on, you can see correctly character direction on spawn (teleport, enter to world and etc.). basically, on first seeing character will show correctly direction, not the same like always was before. ADDED - a new command .sellbuffs and .cancelsellbuffs with some additional configs (BETA) ADDED - New logging system. ADDED - New Game Time Controller system. ADDED - New Geo-Engine which works much better than old. ADDED - New DeadLock system with auto server restart. UPDATED - Auto Save Manager. CLEAN UP - Unnecessary imports, configs and settings. UPDATED - Command .gk/Global teleport and added possibility turn off teleport animation (animation = same like /unstuck, escape or etc.) RE-WORKED - Grand Bosses system and from now on possible add separate Fix Time. Also, changed time settings. FIXED - All town pets which were missed.
  8. Vilmis

    Changeset #14

    UPDATED - option : MaxDriftRange and added geodata checking which doesn't allow mobs go to wall if they are nearby wall. ADDED - option: MaxRespawnRange. From now on, all mobs can be re-spawned by random loc like L2OFF. Also, added geodata checking for those mobs which can be re-spawned to wall. ADDED - new MMO core system and removed unnecessary protection configs. RE-WORKED - flood protection system and now it has better performance. ADDED - new protection for multisell of .shop command which doesn't allow use any mulltisell id by PHX. It wil be added for all multisells later. CLEAN UP - multisells which are not default and unusing. FIXED - 1000+ bugged creatures which had wrong loc or were underground (under textures) and that's all what our system found which means no more bugged mobs. This happened after a new geo-data system installation when some mobs had a bad Z loc before and later get bugged. Also, some were left since very old time.
  9. Vilmis

    Changeset #13

    UPDATED - our synchronization system CLIENT<->SERVER and improved performance. Don't forget use a config option: CoordSynchronize = 3 in geodata.ini FIXED - Skill: Lucky. Impossible get Death Penalty when you are 1-9lv by L2OFF. CLEANED - many unnecessary code/configs for better performance.
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