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Orion Project - Interlude Server Files

L2jOrion Updates

Showing topics in Updates posted in for the last 365 days.

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  1. Earlier
  2. BUGS / CORRECTIONS ADDED - Missing spoil drop to Forgotten Crewman (39) and Vagabond Of The Ruins (40). FIXED - Skill: Item Skill: Hold (3190). It did not have the range before. FIXED - Skill: Item Festive Sweeper (444). It had the visual bug of double same item in inventory. FIXED - Signet skills. They can't do damage or somehow effect party members, clan/alliance members etc (Like LOFF). FIXED - Death Penalty bug if the event's place is in peace zone. FIXED - Debuff will work on pets if the event's place is in peace zone. FIXED - Double revive bug in the events DM and CTF. FIXED - Heal bug on teleport after revive in the events DM and CTF. FIXED - Cooltime issue. FIXED - Antharas's hp/mp regenaration. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Benom's teleport skills. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Frintezza's dance skill. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Raid Boss's rates for The Four Sepulchers bosses. Before it worked like rates for simple monsters. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Missing The grand bosses spawn announcements. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Can not see target issue in corners or next to walls. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Custom PM on character startup. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Creature: Judge of Light. It had wrong AI type: fighter and it was changed to archer. FIXED - Wrong attack range of some creatures (Like L2OFF). FIXED - Some the Boss skills (Like L2OFF). FIXED - MOS doors. They should be unlocked by skill and not by item. (Like L2OFF). (Thanks to @Maetrik for the report. ADDONS UPDATED - The Events: TVT: ADDED - Config: remove or leave the buffs on die. ADDED - Config: remove or leave the cubics on event start. ADDED - Config: List of prohibited classes by id. REMOVED - Config: DMAllowedHealerClasses. ADDED - Config: No reward for tie match. ADDED - Config: Special buffs system for mage and fighter. DM: ADDED - Config: remove or leave the buffs on die. ADDED - Config: remove or leave the cubics on event start. ADDED - Config: List of prohibited classes by id. ADDED - Config: No reward for tie match. ADDED - Config: Special buffs system for mage and fighter. ADDED - Config: Spawn/respawn locations from special list. From now on you can create your own location points on //dmevent command. CTF: ADDED - Config: remove or leave the buffs on die. ADDED - Config: remove or leave the cubics on event start. ADDED - Config: List of prohibited classes by id. ADDED - Config: No reward for tie match. ADDED - Config: Special buffs system for mage and fighter. MOVED - 2 config files dressme.ini and sellbuffs.ini from Config/custom folder to Config/mods. UPDATED - Extractable items system. From now on we have 2 types: 1. Random item from list by chance. 2. All items from list by chance. ADDED - Config: SpawnCharMaxOffset for Custom Spawn of Character. ADDED - Config for our donate system and if you use our donate system you will need to activate this config. UPDATED - The Autofarm engine: IMPROVED - auto targeting system. IMPROVED - auto finding targets. IMPROVED - Movements. IMPROVED - Skills using. FIXED - Stuck on some actions. OPTIMIZATION IMPROVED - Geodata engine.
  3. CORRECTIONS CORRECTED - Skills list and now it sorted by skill id. CORRECTED - The bosses Anakim and Lilith soul crystal's chance (Like L2OFF). CORRECTED - NPC: Innocentin (High Priest). It had wrong sub-classes by his own type. ADDONS ADDED - Autofarm bot mod. Config file included. OPTIMIZATION IMPROVED - Server pack secure against exploits and some cheats. (PART 4) IMPROVED - Performance and stability (database connections, code clean up, rework). (PART 3) BUGS FIXED - Quests bug. The quest with some kind of conditions can not be included in active quests list. FIXED - Toggle skills bug on weapon change (Thanks to @valentina for the report). https://www.youtube.com/watch?v=zoJoi2PKPa8 FIXED - Grand bosses random respawn time issue. It had wrong time, because of random system that started from 0 and not from 1.
  4. *** The first updates after vacation. From now on it's gonna be monthly. CORRECTIONS CORRECTED - Seven sings htm for festival guides and added missing teleport to Dimension rift. ADDONS UPDATED - Show characters online list and added a new option: Players (real online players). Before we had Show Bots and Show Offline stores. OPTIMIZATION IMPROVED - Server pack secure against exploits and some cheats. (PART 3) IMPROVED - Performance and stability (database connections, code clean up, rework). (PART 2) BUGS FIXED - Premium system exploit. FIXED - Clan hall payment issue. FIXED - Skill: Snipe. The range increasing worked with different type of weapon. FIXED - NPC: Black Judge > Death Penalty reduce bug. It did not work before. (https://www.l2jorion.com/index.php?/topic/329-black-judge-bug/) FIXED - Skill's types: INSTANT JUMP (movement bug) and GET PLAYER (it did not work all the time and it was more likely visual bug). FIXED - Bot's flood error because of auto learn skills. (https://www.l2jorion.com/index.php?/topic/309-botsfakeplayers-getting-errors-in-gameserver-console/) FIXED - Soulshots activating issues (LIke L2OFF). (https://www.l2jorion.com/index.php?/topic/310-soulshots-activating-issues-on-hit/) FIXED - Manual set siege date issue. (https://www.l2jorion.com/index.php?/topic/308-admin-manual-set-siege-castle-date-is-not-working/) FIXED - CH auction: bid price was displayed for everyone. Now is corrected (Like L2OFF). (https://www.l2jorion.com/index.php?/topic/307-ch-auction-bid-price-is-displayed-for-everyone/) FIXED - Skill queue issue. Skill was used on second target even if you have not activated it. (https://www.l2jorion.com/index.php?/topic/318-skill-is-used-even-if-you-have-not-activated-it/) FIXED - Toggle skills:. It was impossible to deactivate on attack. FIXED - Weapon's Pole soulshot count issue on attack.
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