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View File L2jOrion Server Files Updates (Changeset 29 | Revision 965) BUGS / CORRECTIONS ADDED - Missing spoil drop to Forgotten Crewman (39) and Vagabond Of The Ruins (40). FIXED - Skill: Item Skill: Hold (3190). It did not have the range before. FIXED - Skill: Item Festive Sweeper (444). It had the visual bug of double same item in inventory. FIXED - Signet skills. They can't do damage or somehow effect party members, clan/alliance members etc (Like LOFF). FIXED - Death Penalty bug if the event's place is in peace zone. FIXED - Debuff will work on pets if the event's place is in peace zone. FIXED - Double revive bug in the events DM and CTF. FIXED - Heal bug on teleport after revive in the events DM and CTF. FIXED - Cooltime issue. FIXED - Antharas's hp/mp regenaration. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Benom's teleport skills. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Frintezza's dance skill. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Raid Boss's rates for The Four Sepulchers bosses. Before it worked like rates for simple monsters. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Missing The grand bosses spawn announcements. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Can not see target issue in corners or next to walls. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Custom PM on character startup. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Creature: Judge of Light. It had wrong AI type: fighter and it was changed to archer. FIXED - Wrong attack range of some creatures (Like L2OFF). FIXED - Some the Boss skills (Like L2OFF). FIXED - MOS doors. They should be unlocked by skill and not by item. (Like L2OFF). (Thanks to @Maetrik for the report. ADDONS UPDATED - The Events: TVT: ADDED - Config: remove or leave the buffs on die. ADDED - Config: remove or leave the cubics on event start. ADDED - Config: List of prohibited classes by id. REMOVED - Config: DMAllowedHealerClasses. ADDED - Config: No reward for tie match. ADDED - Config: Special buffs system for mage and fighter. DM: ADDED - Config: remove or leave the buffs on die. ADDED - Config: remove or leave the cubics on event start. ADDED - Config: List of prohibited classes by id. ADDED - Config: No reward for tie match. ADDED - Config: Special buffs system for mage and fighter. ADDED - Config: Spawn/respawn locations from special list. From now on you can create your own location points on //dmevent command. CTF: ADDED - Config: remove or leave the buffs on die. ADDED - Config: remove or leave the cubics on event start. ADDED - Config: List of prohibited classes by id. ADDED - Config: No reward for tie match. ADDED - Config: Special buffs system for mage and fighter. MOVED - 2 config files dressme.ini and sellbuffs.ini from Config/custom folder to Config/mods. UPDATED - Extractable items system. From now on we have 2 types: 1. Random item from list by chance. 2. All items from list by chance. ADDED - Config: SpawnCharMaxOffset for Custom Spawn of Character. ADDED - Config for our donate system and if you use our donate system you will need to activate this config. UPDATED - The Autofarm engine: IMPROVED - auto targeting system. IMPROVED - auto finding targets. IMPROVED - Movements. IMPROVED - Skills using. FIXED - Stuck on some actions. OPTIMIZATION IMPROVED - Geodata engine. Submitter Vilmis Submitted 05/30/23 Category Server Pack Updates
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Version 1.0.29
12 downloads
BUGS / CORRECTIONS ADDED - Missing spoil drop to Forgotten Crewman (39) and Vagabond Of The Ruins (40). FIXED - Skill: Item Skill: Hold (3190). It did not have the range before. FIXED - Skill: Item Festive Sweeper (444). It had the visual bug of double same item in inventory. FIXED - Signet skills. They can't do damage or somehow effect party members, clan/alliance members etc (Like LOFF). FIXED - Death Penalty bug if the event's place is in peace zone. FIXED - Debuff will work on pets if the event's place is in peace zone. FIXED - Double revive bug in the events DM and CTF. FIXED - Heal bug on teleport after revive in the events DM and CTF. FIXED - Cooltime issue. FIXED - Antharas's hp/mp regenaration. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Benom's teleport skills. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Frintezza's dance skill. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Raid Boss's rates for The Four Sepulchers bosses. Before it worked like rates for simple monsters. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Missing The grand bosses spawn announcements. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Can not see target issue in corners or next to walls. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Custom PM on character startup. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Creature: Judge of Light. It had wrong AI type: fighter and it was changed to archer. FIXED - Wrong attack range of some creatures (Like L2OFF). FIXED - Some the Boss skills (Like L2OFF). FIXED - MOS doors. They should be unlocked by skill and not by item. (Like L2OFF). (Thanks to @Maetrik for the report. ADDONS UPDATED - The Events: TVT: ADDED - Config: remove or leave the buffs on die. ADDED - Config: remove or leave the cubics on event start. ADDED - Config: List of prohibited classes by id. REMOVED - Config: DMAllowedHealerClasses. ADDED - Config: No reward for tie match. ADDED - Config: Special buffs system for mage and fighter. DM: ADDED - Config: remove or leave the buffs on die. ADDED - Config: remove or leave the cubics on event start. ADDED - Config: List of prohibited classes by id. ADDED - Config: No reward for tie match. ADDED - Config: Special buffs system for mage and fighter. ADDED - Config: Spawn/respawn locations from special list. From now on you can create your own location points on //dmevent command. CTF: ADDED - Config: remove or leave the buffs on die. ADDED - Config: remove or leave the cubics on event start. ADDED - Config: List of prohibited classes by id. ADDED - Config: No reward for tie match. ADDED - Config: Special buffs system for mage and fighter. MOVED - 2 config files dressme.ini and sellbuffs.ini from Config/custom folder to Config/mods. UPDATED - Extractable items system. From now on we have 2 types: 1. Random item from list by chance. 2. All items from list by chance. ADDED - Config: SpawnCharMaxOffset for Custom Spawn of Character. ADDED - Config for our donate system and if you use our donate system you will need to activate this config. UPDATED - The Autofarm engine: IMPROVED - auto targeting system. IMPROVED - auto finding targets. IMPROVED - Movements. IMPROVED - Skills using. FIXED - Stuck on some actions. OPTIMIZATION IMPROVED - Geodata engine.Free
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BUGS / CORRECTIONS ADDED - Missing spoil drop to Forgotten Crewman (39) and Vagabond Of The Ruins (40). FIXED - Skill: Item Skill: Hold (3190). It did not have the range before. FIXED - Skill: Item Festive Sweeper (444). It had the visual bug of double same item in inventory. FIXED - Signet skills. They can't do damage or somehow effect party members, clan/alliance members etc (Like LOFF). FIXED - Death Penalty bug if the event's place is in peace zone. FIXED - Debuff will work on pets if the event's place is in peace zone. FIXED - Double revive bug in the events DM and CTF. FIXED - Heal bug on teleport after revive in the events DM and CTF. FIXED - Cooltime issue. FIXED - Antharas's hp/mp regenaration. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Benom's teleport skills. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Frintezza's dance skill. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Raid Boss's rates for The Four Sepulchers bosses. Before it worked like rates for simple monsters. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Missing The grand bosses spawn announcements. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Can not see target issue in corners or next to walls. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Custom PM on character startup. (Thanks to @nikolas for the report: https://www.l2jorion.com/index.php?/topic/365-need-fix/ ) FIXED - Creature: Judge of Light. It had wrong AI type: fighter and it was changed to archer. FIXED - Wrong attack range of some creatures (Like L2OFF). FIXED - Some the Boss skills (Like L2OFF). FIXED - MOS doors. They should be unlocked by skill and not by item. (Like L2OFF). (Thanks to @Maetrik for the report. ADDONS UPDATED - The Events: TVT: ADDED - Config: remove or leave the buffs on die. ADDED - Config: remove or leave the cubics on event start. ADDED - Config: List of prohibited classes by id. REMOVED - Config: DMAllowedHealerClasses. ADDED - Config: No reward for tie match. ADDED - Config: Special buffs system for mage and fighter. DM: ADDED - Config: remove or leave the buffs on die. ADDED - Config: remove or leave the cubics on event start. ADDED - Config: List of prohibited classes by id. ADDED - Config: No reward for tie match. ADDED - Config: Special buffs system for mage and fighter. ADDED - Config: Spawn/respawn locations from special list. From now on you can create your own location points on //dmevent command. CTF: ADDED - Config: remove or leave the buffs on die. ADDED - Config: remove or leave the cubics on event start. ADDED - Config: List of prohibited classes by id. ADDED - Config: No reward for tie match. ADDED - Config: Special buffs system for mage and fighter. MOVED - 2 config files dressme.ini and sellbuffs.ini from Config/custom folder to Config/mods. UPDATED - Extractable items system. From now on we have 2 types: 1. Random item from list by chance. 2. All items from list by chance. ADDED - Config: SpawnCharMaxOffset for Custom Spawn of Character. ADDED - Config for our donate system and if you use our donate system you will need to activate this config. UPDATED - The Autofarm engine: IMPROVED - auto targeting system. IMPROVED - auto finding targets. IMPROVED - Movements. IMPROVED - Skills using. FIXED - Stuck on some actions. OPTIMIZATION IMPROVED - Geodata engine.
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L2Foreverpvp joined the community
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All reports checked and fixed. Topic locked.
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STATUS: Checked -> Fixed - Improved geodata engine. STATUS: Checked -> Fixed - Now it looks like real PM.
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i think this is not working properly # Show Welcome PM on start PMWelcomeShow = True PMServerName = L2jOrion PMText1 = Hello PMText2 = Vote for us every 24h I use Changeset #26 | Revision #845
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I checked this bug there is on your test server I stand and I donβt see the mob that is standing in front of the me, he also doesnβt see me, although the mob that stands a little further sees me
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No, nothing. They even have 0 walk/run speed.
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they move very slowly, just stand in the center of the room for 5 or 10 minutes and you will see
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I just checked and they did not move at all.
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here in these pictures, during the farming of the boss, there are NPCs, but they should not move, they always remain in place, but now they start moving towards the character who attacks the boss
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STATUS: Checked -> Fixed - Everything is fine. Just wrong description of config that is corrected now. Read what shows htm file which means 56 level or above. STATUS: Checked -> Waiting What pictures? Also, check the private messages - I asked you to check 1 geodata thing in test server, but you ignored it. STATUS: Checked -> Fixed
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grand boss announcements Π‘ore writes like a raid boss, although he should write grandBOSS Antqeen appears without an announcement at all, and Zaken also, although I wonβt say for sure check it out best
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check the pictures on the frinteza, they don't stand still but start moving towards the character, it looks funny because physically you only see the name of the picture that is slowly crawling towards you
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# Cruma Tower maximum allowed level to enter # Retail: 56 Level CrumaTowerLevelRestrict = 57 Hello, there is an error in setting up the entrance to the room, if you put 56 lvl, then in fact you will enter only 55, it turns out you need to put 57 in the config and change it to 56 in html.
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Daniele joined the community
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I'll need some kind of video clip for this. It might be that this bug works in your server only. It worked fine after every server restart in test server. Check your game console log. STATUS: Checked -> Fixed STATUS: Checked -> Pending @nikolas could you check this in our test server? I need to know it's better or no.
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6.Problem with geodata in the catacombs, if you gather a crowd and stand in the place shown in the picture, then you will stop seeing monsters, it all depends on what angle you are standing at STATUS: Checked -> Waiting - I need location (/loc) of this place from screenshot. here is an example but it happens in all the catacombs in the big room
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4. All 4 raid bosses on the quest for 4 gobles have the status of a quest monster and the drop setting on them acts like a monster, although they should be like RB, if you change the status at the base to a raid boss, the quest stops workingSTATUS: Checked -> False - They are raid bosses and it's part of 4Sepulcher system.ο»Ώ this is a raid boss, only the drop setting from it works like with regular monsters, that is, if I change RateDropItems = 100, then the drop from these raid bosses will be x100, but it needs to be like for ItemsRaid = hopefully understandable I explained, just increase the drop rate for mobs and you will see that the drop from these rb will increase
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Sometimes after a restart, nothing drops from the first killed monster, and if this monster appears after the kill, then the drop will be noticed repeatedly by players
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@nikolas 1. Antharas does not restore mana at all, hp regeneration does not increase by 50 and 25% hp STATUS: Checked -> Fixed. 2. Valakas Mp regen works properly, but hp still doesn't regenerate at all. STATUS: Checked -> False - Hp regeneration worked. 3. Benom, during a physical attack, endlessly throws soe but nothing happens, I even tried to remove this skill for him, but he still uses it STATUS: Checked -> Fixed. 4. All 4 raid bosses on the quest for 4 gobles have the status of a quest monster and the drop setting on them acts like a monster, although they should be like RB, if you change the status at the base to a raid boss, the quest stops working STATUS: Checked -> False - They are raid bosses and it's part of 4Sepulcher system. 5. Frintezza does not give a debuff in which the character in the camp dances. STATUS: Checked -> Fixed. 6.Problem with geodata in the catacombs, if you gather a crowd and stand in the place shown in the picture, then you will stop seeing monsters, it all depends on what angle you are standing at STATUS: Checked -> Waiting - I need location (/loc) of this place from screenshot.
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What are you talking about? I need more details. Like after restart you mean like after server restart or character restart?
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or for example after restart the time of murder and the respawn time of the frinteza disappear in the database, and also in the game .boss we see the time of the kill: -------