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Litu

Servitor Sharing

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Exists any possibility to implements this skill?

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9 hours ago, Litu said:

Exists any possibility to implements this skill?

Yes, but it needs client support for icon and skill description. Also, add skill's stats from server side

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I implemented but i cant give character stat for summon

Edited by Litu

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2 hours ago, Litu said:

I implemented but i cant give character stat for summon

Show me this skill how did you add it? Copy-paste here.

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<skill id="1557" levels="1" name="Servitor Share">

<set name="aggroPoints" val="669" />Β 

<set name="castRange" val="400" />

<set name="effectRange" val="900" />

<set name="hitTime" val="1000" />

<set name="isMagic" val="true" />

<set name="magicLvl" val="83" />

<set name="mpConsume" val="35" />

<set name="operateType" val="OP_ACTIVE" />

<set name="reuseDelay" val="60000" />

<set name="skillType" val="BUFF" />

<set name="target" val="TARGET_PET" />

<for>

<effect name="Buff" abnormalTime="7200" val="0" abnormalLvl="1" abnormalType="multi_buff">

<mul order="0x30" stat="pAtk" val="1.5" />

<mul order="0x30" stat="pDef" val="1.5" />

<mul order="0x30" stat="mAtk" val="1.25" />

<mul order="0x30" stat="mDef" val="1.25" />

<mul order="0x30" stat="maxHp" val="1.1" />

<mul order="0x30" stat="maxMp" val="1.1" />

<basemul order="0x30" stat="rCrit" val="0.2" />

<mul order="0x30" stat="pAtkSpd" val="1.1" />

<mul order="0x30" stat="mAtkSpd" val="1.03" />

</effect>

</for>



-----------------------------------------------
but, the status get, for example, 50% patk from pet... but i need 50% summoners' patk to pet patk

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<skill id="1557" levels="1" name="Servitor Share">
  <set name="aggroPoints" val="669" /> 
  <set name="castRange" val="400" />
  <set name="effectRange" val="900" />
  <set name="hitTime" val="1000" />
  <set name="isMagic" val="true" />
  <set name="magicLvl" val="76" />
  <set name="mpConsume" val="35" />
  <set name="operateType" val="OP_ACTIVE" />
  <set name="reuseDelay" val="60000" />
  <set name="skillType" val="BUFF" />
  <set name="target" val="TARGET_PETο»Ώ" />
  <for>
    <effect name="Buff" time="7200" count="1" val="0" stackOrder="1" stackType="multi_buff">
      <mul order="0x30"ο»Ώ stat="pAtk" val="1.5" />
      <mul order="0x30" stat="pDef" val="1.5" />
      <mul order="0x30" stat="mAtk" val="1.25" />
      <mul order="0x30" stat="mDef" val="1.25" />
      <mul order="0x30" stat="maxHp" val="1.1" />
      <mul order="0x30" stat="maxMp" val="1.1" />
      <basemul order="0x30" stat="rCrit" val="0.2" />
      <mul order="0x30" stat="pAtkSpd" val="1.1" />
      <mul order="0x30" stat="mAtkSpd" val="1.03" />
    </effect>
  </for>
</skill>

Try add this one. I corrected a little bit. Now should work.

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Your xml get 50% from summons patk... i need share 50% from caster to summon

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15 minutes ago, Litu said:

Your xml get 50% from summons patk... i need share 50% from caster to summon

In this case without core support it can not be done.

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hm... its possible?

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