l235 Β Β 4 Posted March 5, 2023 hello, I am getting the error in the picture in the loginserver client. I'm writing the loginserver and gameserver client details. Can anyone help with the issue? note: There is no problem. The clients are running fine but this might trigger something. LoginServer network/ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = xxxx.servegame.com # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = xxxx.servegame.com # Bind ip of the loginServer, use * to bind on all available IPs LoginserverHostname = * LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 20 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) Β LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs Β LoginHostname = xxx.servegame.com # The port on which login will listen for GameServers LoginPort = 9014 # If set to True any GameServer can register on your login's free slots AcceptNewGameServer = False # If False, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database info Driver = Β com.mysql.jdbc.Driver URL = jdbc:mysql://localhost/ # Parameters Databases - MYSQL # Login - Mysql's user Login = root # Password - Mysql's Password Password = ------ # maximum number of simultaneous connecting to the database MaximumDbConnections = 1000 # Default: 0 MaximumDbIdleTime = 0 # Including protection from flood # IMPORTANT: Put True for server security. EnableFloodProtection = False # Limit fast connections (input username / password) FastConnectionLimit = 15 # Time of the normal connection (in ms) NormalConnectionTime = 700 # Time fast connection (in ms) FastConnectionTime = 350 # Maximum connections with the 1st IP MaxConnectionPerIP = 50 # The lifetime of the session with the login server.Β SessionTTL = 25000 MaxSessions = 100 # Choose the option: "true", to create an account when logging in automatically AutoCreateAccounts = False # The configuration of the local subnet # Example : 192.168 # Ppimer : 10.1 NetworkList = 192.168.;10.0. # =============================================================== # Test server configuration, not to switch on the game server! Β = # =============================================================== # Use the GG client authentication # Login server access let the client without GameGuard ForceGGAuth = False # ============================================================= # Anti Bruteforce protection. # ============================================================= #Count of trying connection to server, after which will be made checking IP addres #for a possible BrutForce #Reducing this value will increase the likelihood of false positives #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts) BrutLogonAttempts = 15 #The average time (in seconds) between attempts to connect to the server #Reducing this value will increase the likelihood of false positives #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts) BrutAvgTime = 30 #Number of second, for ban IP address, who time BrutAvgTime less specified #900 second = 15 minuteΒ BrutBanIpTime = 1 # ============================================================= # Debugging packets # ============================================================= DebugPackets = False ---------------------------------------------------------------------------------------------------------------------------------------------------- Gameserver Network # Enter here (ip) address of your game server, or use the symbol * GameserverHostname = xxxx.servegame.com GameserverPort = 7777 # Configure your external ip ExternalHostname = xxxx.servegame.com # Configure your internal ip InternalHostname = xxxx.servegame.com # Bunch ID and game server. It is better not to change. LoginPort = 9014 LoginHost = xxxx.servegame.com # Parameters Databases - MYSQL Driver = com.mysql.jdbc.Driver URL = jdbc:mysql://localhost/ # Database name GameserverDB = ---- LoginserverDB = ----- # Login - Mysql's user Login = root # Password - Mysql's Password Password = ------ # Attention: lazy init connections disabled! # Please, set only real values for your database # Default: 100 MaximumDbConnections = 1000 # Default: 0 MaximumDbIdleTime = 0 # The timeout before the single connection must be closed (in ms) # 0 - off SingleConnectionTimeOutDb = 1000 # Setting emulation off the kernel (package SendStatus) RemoteWhoLog = False RemoteWhoSendTrash = False RemoteWhoMaxOnline = 329 RemoteOnlineIncrement = 50 RemoteWhoForceInc = 50 RemotePrivStoreFactor = 12 # Datapack folder # To exacute the server under debugger with eclipse use: # or point the folder directly to your server. DatapackRoot = . Share this post Link to post Share on other sites
Vilmis Β Β 523 Posted March 6, 2023 12 hours ago, l235 said: hello, I am getting the error in the picture in the loginserver client. I'm writing the loginserver and gameserver client details. Can anyone help with the issue? note: There is no problem. The clients are running fine but this might trigger something. LoginServer network/ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = xxxx.servegame.com # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = xxxx.servegame.com # Bind ip of the loginServer, use * to bind on all available IPs LoginserverHostname = * LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 20 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) Β LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs Β LoginHostname = * <--- leave default which is * # The port on which login will listen for GameServers LoginPort = 9014 # If set to True any GameServer can register on your login's free slots AcceptNewGameServer = False # If False, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = True # Database info Driver = Β com.mysql.jdbc.Driver URL = jdbc:mysql://localhost/ # Parameters Databases - MYSQL # Login - Mysql's user Login = root # Password - Mysql's Password Password = ------ # maximum number of simultaneous connecting to the database MaximumDbConnections = 1000 # Default: 0 MaximumDbIdleTime = 0 # Including protection from flood # IMPORTANT: Put True for server security. EnableFloodProtection = False # Limit fast connections (input username / password) FastConnectionLimit = 15 # Time of the normal connection (in ms) NormalConnectionTime = 700 # Time fast connection (in ms) FastConnectionTime = 350 # Maximum connections with the 1st IP MaxConnectionPerIP = 50 # The lifetime of the session with the login server.Β SessionTTL = 25000 MaxSessions = 100 # Choose the option: "true", to create an account when logging in automatically AutoCreateAccounts = False # The configuration of the local subnet # Example : 192.168 # Ppimer : 10.1 NetworkList = 192.168.;10.0. # =============================================================== # Test server configuration, not to switch on the game server! Β = # =============================================================== # Use the GG client authentication # Login server access let the client without GameGuard ForceGGAuth = False # ============================================================= # Anti Bruteforce protection. # ============================================================= #Count of trying connection to server, after which will be made checking IP addres #for a possible BrutForce #Reducing this value will increase the likelihood of false positives #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts) BrutLogonAttempts = 15 #The average time (in seconds) between attempts to connect to the server #Reducing this value will increase the likelihood of false positives #Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts) BrutAvgTime = 30 #Number of second, for ban IP address, who time BrutAvgTime less specified #900 second = 15 minuteΒ BrutBanIpTime = 1 # ============================================================= # Debugging packets # ============================================================= DebugPackets = False ---------------------------------------------------------------------------------------------------------------------------------------------------- Gameserver Network # Enter here (ip) address of your game server, or use the symbol * GameserverHostname = * <--- leave default which is * GameserverPort = 7777 # Configure your external ip ExternalHostname = xxxx.servegame.com # Configure your internal ip InternalHostname = xxxx.servegame.com # Bunch ID and game server. It is better not to change. LoginPort = 9014 LoginHost = localhostΒ <--- leave default which is localhost # Parameters Databases - MYSQL Driver = com.mysql.jdbc.Driver URL = jdbc:mysql://localhost/ # Database name GameserverDB = ---- LoginserverDB = ----- # Login - Mysql's user Login = root # Password - Mysql's Password Password = ------ # Attention: lazy init connections disabled! # Please, set only real values for your database # Default: 100 MaximumDbConnections = 1000 # Default: 0 MaximumDbIdleTime = 0 # The timeout before the single connection must be closed (in ms) # 0 - off SingleConnectionTimeOutDb = 1000 # Setting emulation off the kernel (package SendStatus) RemoteWhoLog = False RemoteWhoSendTrash = False RemoteWhoMaxOnline = 329 RemoteOnlineIncrement = 50 RemoteWhoForceInc = 50 RemotePrivStoreFactor = 12 # Datapack folder # To exacute the server under debugger with eclipse use: # or point the folder directly to your server. DatapackRoot = . You must be signed in to view the link content in this post. Please Sign In or Sign Up. Hello, It seems like the connectionΒ constantly breaks off between login and game servers which means it might beΒ bad configuration. First of all, you should change some settings and I already marked what you have to change. Actually, just do reverse to default and check itΒ again. Β Share this post Link to post Share on other sites
l235 Β Β 4 Posted March 6, 2023 Thank you for your reply, I changed the places you said to the same, I get this error after connecting the website to the server,the problem still continues Share this post Link to post Share on other sites
Vilmis Β Β 523 Posted March 6, 2023 1 hour ago, l235 said: Thank you for your reply, I changed the places you said to the same, I get this error after connecting the website to the server,the problem still continues Send DM to me. I wanna check this via Team Viewer or Anydesk. It's the first time when I see something like that. Share this post Link to post Share on other sites
l235 Β Β 4 Posted March 8, 2023 this problem is solved by vilmis, thank you Share this post Link to post Share on other sites
Vilmis Β Β 523 Posted March 8, 2023 4 hours ago, l235 said: this problem is solved by vilmis, thank you You're welcome. Topic locked. Share this post Link to post Share on other sites