SHKEd Β Β 2 Posted November 23, 2021 (bad English, sorry) If you change the RateConsumableCost, then there are only a few positions in the L2tradelist, not all. Where is this list hiding? RateConsumableCost, also does not affect xml multisell Share this post Link to post Share on other sites
Vilmis Β Β 523 Posted November 23, 2021 1 hour ago, SHKEd said: (bad English, sorry) If you change the RateConsumableCostο»Ώ, then there are only a few positions in the L2tradelist, not all. Where is this list hiding? RateConsumableCost, also does not affect xml multisell Hello, This effects the item sell prices for reference price and sell price to merchant. Share this post Link to post Share on other sites
SHKEd Β Β 2 Posted November 23, 2021 1 hour ago, Vilmis said: Hello, This effects the item sell prices for reference price and sell price to merchant.ο»Ώο»Ώ Hello, For example, in gm-shop Gemstone C costs 6000, at merchant 3000. How to fix it? Setting RateConsumableCost does not work. Share this post Link to post Share on other sites
Vilmis Β Β 523 Posted November 23, 2021 2 hours ago, SHKEd said: Hello, For example, in gm-shop Gemstone C costs 6000, at merchant 3000. How to fix it? Setting RateConsumableCost does not work. Is this multisell? Btw, this is a buy price, not sell price to merchant and also it's not a reference price from database. That's why it doesn't work. If this is a mutisell you have to find this html file of NPC, then find id of multisell in html code and by this id go to data/xml/multisell. From this folder open the file by that ID and update the price inside this file. Save and restart server or //reload mutisell Share this post Link to post Share on other sites
SHKEd Β Β 2 Posted November 23, 2021 3 hours ago, Vilmis said: Is this multisell? Btw, this is a buy price, not sell price to merchant and also it's not a reference price from database. That's why it doesn't work. If this is a mutisell you have to find this html file of NPC, then find id of multisell in html code and by this id go to data/xml/multisell. From this folder open the file by that ID and update the price inside this file. Save and restart server or //reload mutisellο»Ώ Well, for x5 rates, it seems to me that the server should also have a price increase for the economy. Soulshots raises, the rest is not, strange We need to look at other projects, how RateConsumableCost works. Maybe I don't understand the logic. I thought that this setting affects all prices at merchants, and at selected multisell At least, the list would be - which prices to raise, in accordance with the rates. It's logical in my opinion, it's simple. And so RateConsumableCost ,- raises only the prices of Soulshots - useless setup Share this post Link to post Share on other sites