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Korasow

HP and MP not affectedy Dye and set bonus

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Hello

I found strange phenomena. I'm not sure if that's actually a bug or how to classify it. It looks like HP and MP of all characters i create is about 30% lower than normal and it's not affected by Dye or armor set bonuses. Health SA and +HP and -HP armor set effect works normally.

I tried to replicate the same thing on L2JOrion test server but it's ok there. I dont recall any /config .ini parameter which may be related with that.

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Dye_Before.PNG

Dye_After.PNG

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Hello, open general.ini in main folder and let me know what changes you have here:

# True: All Monster Instances haven't the Bonus of Stats. (Easy to kill)
# False: All Monster Instances have the Bonus of Stats. (Hard to kill)
# Default: True
# We got the correct value on database, so disable it.
AltMobsStatsBonus = True
# Monster stats (PAtk,Pdef,etc..) based just on Database Values
# and without STR,WIT,CON,MEN,INT,DEX influences.
# ATTENTION: enabling this option, monster instances could be simple to kill,
# check your database to increase their stats..
#
# True: All Monster Instances haven't the Bonus of Stats. (Easy to kill)
# False: All Monster Instances have the Bonus of Stats. (Hard to kill)
# We got the correct value on database, so disable it.
# Default: True
AltPetsStatsBonus = True


It might effect like this.

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image.thumb.png.d930d2b9be6d51e716248b8bea9b5763.png

AltPlayersStatsBonus - i tried both True and False with no effect

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Issue is fixed. I replaced general.ini with clean one. Thanks.

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